Spaceship:Crew's Quarters

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[edit] Location

What is the name of your location?

Crew's Quarters

What text is displayed to the player upon entering the location for the first time, if there is any?

When you bought the ship you figured the only way you'd get crew to stay on board is if you gave them some really nice quarters to while away their evenings. You hired Carol, a ship interior designer friend of yours, to draw up plans for the most comfortable and relaxing quarters that could be accommodated. The plan was a perfect mix of colours, lighting and simulated smell to create an aura of great peace and restfulness. Of course it all went out of the window when you saw the cost of actually implementing even half of her proposals. In the end you bought three cheap double bunks and whatever lockers and trunks you could liberate from the supply dock without the staff noticing what you up to.

Not one to totally ignore moral you put up a mockup photograph of Carol's original design over the single yellowing basin in the corner and just visible behind the fetid rising steam from the WC waste air vent pipe. You also eventually had to add soundproof privacy screens to the bunks after your second trip where you were woken in the middle of night to find a bout of snoring by the Doctor had brought about a near riot amongst his roommates.

Write your location description here.

On the left hand side of the room if the double bunk shared by Suze and Helen. There's a large locked trunk at the foot of the bed where they store they store their personal items, though much of Suze's seems scattered across her bed. There is also shelf mainly used by Helen littered with her engineering tools.

In the middle is the bunk where Hudson and Johnson sleep. You wonder if keeping their sleeping area in such a mess is a matter of pride for them. They each have an upright locker but with so much of their stuff strewn across the bed and floor it seems a bit of waste.

The right wall holds Doc's bed and the spare bunk, occasionally occupied by anyone foolish to come aboard as a passenger. Doctor Reynolds bed is meticulously clean. It looks like he's taken his storage trunk with him.

Where does the player go, or what is displayed when the player tries to go in the fore, aft, port, starboard, up, or down directions?

fore: ...

aft: ...

port: ...

starboard:

up: ...

down: ...

What is displayed when a player tries to go in a direction that has no exits.

The only exits are...

If you have any notes for the progammers about the location, put them here.

...

[edit] Scenery Objects

What is the name of your object?

Left Bunk

Provide three or more words for the player to refer to your object with.

suzes bunk, helens bunk

Describe your object here.

Commander Susanne Price and Engineer Helen Tyler share this aging but sturdy bunk bed. Helen has the top bunk and apart from oil and grease stains it's pretty bare. Suze however seems incapable of anything vaguely resembling tidiness, with clothing, and accessories scattered in disarray. You wonder how she sleeps here.

How can your object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

climb, sleep: You've no time for rest now.

take, move, push, pull: The bunk beds are firmly fixed to the wall.


What is the name of your object?

Trunk

Provide three or more words for the player to refer to your object with.

chest

Describe your object here.

A rather large trunk sits at the foot of the left bunk bed. This is shared by Suze and Helen to store their personal effects. It's got a rather secure looking biometric lock on it so you're not really convinced you're going to be able to break into this. To be honest that's for the best, opening this probably won't help your mission and will almost certainly bring a world of pain upon you when Suze gets back.


How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

open: The lock is secure by DNA and fingerprint imprints. It's not going to open for you anytime soon.

What is the name of your object?

Shelf

Provide three or more words for the player to refer to your object with.

shelving

Describe your object here.

The simple shelf near the left bunk bed it scattered with a handful of small and bizarre engineering tools. Most of it looks useless to you, but you imagine Helen finds each and every one invaluable.

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

take: The shelf is fixed tightly to the wall.


What is the name of your object?

Middle Bunk

Provide three or more words for the player to refer to your object with.

johnson's bunk, hudson's bunk

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

actions


What is the name of your object?

Johnson's Locker

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...


What is the name of your object?

Hudson's Locker

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...


What is the name of your object?

Right Bunk

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...

What is the name of your object?

Photograph

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...

What is the name of your object?

Basin

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...

What is the name of your object?

Air Vent

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...


[edit] Takeable Objects

What is the name of your object?

Object 1

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

describe what you can do with it and what happens when you do said thing


What is the name of your object?

...

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...

[edit] Containers

What is the name of your container?

Container 1

Provide three or more words for the player to refer to your container with.

...

Describe your container when it is closed.

...

Describe your container when it is open.

...

What objects are inside your container?

...

How can the object be manipulated by the player, and what happens, or is displayed when the player attempts to do so? (for example, the player may try to take or push or pull or jump over your object...)

...

[edit] Switchable Objects

What is the name of your object?

...

Provide three or more words for the player to refer to your object with.

...

Describe your object here.

...

Describe your object when it is off.

...

Describe your object when it is on.

...

[edit] Doors

What is the name of your door?

...

Provide three or more words for the player to refer to your door with.

...


Describe your door when it is closed.

...

Describe your door when it is open.

...

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